Showing posts with label MonoTouch. Show all posts
Showing posts with label MonoTouch. Show all posts

Wednesday, July 24, 2013

Download Professional iPhone Programming with MonoTouch and .NET/C#

Professional iPhone Programming with MonoTouch and .NET/C# 047063782X pdf



Edition: 1
Release: 2010-07-13
Publisher: Wrox
Binding: Paperback
ISBN/ASIN: 047063782X



Professional iPhone Programming with MonoTouch and .NET/C#

What . Free download Professional iPhone Programming with MonoTouch and .NET/C# books collection in PDF, EPUB, FB2, MOBI, and TXT formats. ET C# developers need to enter the hot field of iPhone appsiPhone applications offer a hot opportunity for developers. Until the open source MonoTouch project, this field was limited to those familiar with Apple’s programming languages. Now .NET and C# developers can join the party. Best deals ebooks download Professional iPhone Programming with MonoTouch and .NET/C# on amazon.Professional iPhone Programming with MonoTouch and .NET/C#is the first book to cover MonoTouch, preparing developers to take advantage of this lucrative opportunity.This book is for .NET developers that are interested in creating native iPhone applications written in .NET/C#. These developers want to use their existing knowledge. While .NET developers are always interested in learning, they also recognize that learning Objective-C and the specifics of the iPhone can be overwhelming. Those developers interested in MonoTouch will recognize that the cost of MonoTouch is easily made up by the ability to quickly target the iPhone using a language that they are already familiar with.This book is designed for .NET developers that want to target the iPhone. It is designed to help you get up to speed with the iPhone, not to really teach you about the .NET Framework or C# language, which we assume you already know.This book is designed with introductory material in Chapters 1 thru 4. You should read Chapters 1 thru 4 sequentially. These chapters introduce the MonoTouch product, the basics of developing with MonoTouch and MonoDevelop, and finally, the basics of presenting data to a user with screen and data controls and how to develop a user interface for the iPhone. Once you are comfortable with these concepts, you can typically move from one chapter to another and not necessarily have to read the chapters sequentially.Chapter 1 "Introduction to iPhone Development with MonoTouch for C# Developers"This chapter looks at how the largest segment of developers can target the smartphone with the highest mindshare, and that the smartphone is growing faster in marketshare than any other device.Chapter 2 "Introduction to MonoTouch"gives you a firm foundation in MonoTouch, MonoDevelop, Interface Builder, debugging, and deploying.Chapter 3 "Planning Your App's UI: Exploring the Screen Controls"teaches you about creating your application's UI and specifically how the UI on the iPhone can differ from UIs that you might have created before. You also explore the Input & Value objects from the Interface Builder Objects Library.Chapter 4 "Data Controls" shows the Interface Builder Objects Library Cocoa Touch classes for Controllers, Data Views, and Windows, Views, & Bars.Chapter 5 "Working with Data on the iPhone"looks at the SQLite database engine as well as strategies to store data off the device on a central server through SOAP and REST (using XML and JSON) without tying up the user interface.Chapter 6 "Displaying Data Using Tables"looks at displaying information in a table, using tables for navigation, taking advantage of UITableView's built-in editing features, and adding a search bar to a table.Chapter 7 "Mapping"covers CoreLocation and MapKit, using Location Services, and adding maps and geocoding to your application.Chapter 8 "Application Settings"focuses on application settings, and looks at two aspects of settings for your MonoTouch app: the Info.plist and your settings bundle. It covers what settings you might want to set in your Info.plist and why, and then looks at what code it takes to read and use the settings that you save in the settings bundle. And it also takes you through the building of the settings that you might have in a social media-type application. Going through each step, you will examine the Root.plist inside the Property List Editor and see the settings dialog that will result from it.Chapter 9 "Programming with Device Hardware" covers accelerometer device orientation, and proximity detection support, networking, and developing with battery life in mind.Chapter 10 "Programming with Multimedia" discussing integrating images and the image picker, watching and recording videos, playing and recording audio, and using animationChapter 11 "Talking to Other Applications"discusses the ways you can use MonoTouch to talk to other applications on the iPhone, both Apple-built applications and those downloaded from the App Store. It also provides helpful ways of accessing the iPhone's Address Book and the iPod music library.Chapter 12 "Localizing for an International Audience" first defines internationalization and localization, then shows displaying translated text and images, formatting dates, times, and numbers, then extracting text for translation.Chapter 13 "Programming the iPad" the capabilities of the iPad are, what new APIs and controls have been introduced that you can use in iPad-specific applications, and how to build applications that can work on both iPad and iPhone devices.Chapter 14 "Just Enough Objective-C" provides you with a reference and introduction to Objective-C that will help you acquire an ability to comprehend Objective-C which is something that will come in very handy.Chapter 15 "The App Store: Submitting and Marketing Your App"discusses all things App Store. First, it talks about the process that you need to go through before you are ready to submit - this includes final testing with Ad-Hoc builds and a presubmission checklist. Next it addresses actually submitting to the App Store, and then finally what to do with your app after it's in the App Store. This chapter also touches on alternative monetization strategies such as ads or in app purchases. Download Professional iPhone Programming with MonoTouch and .NET/C# with free ebook downloads available via rapidshare, mediafire, 4shared.



Download Professional iPhone Programming with MonoTouch and .NET/C#


download Professional iPhone Programming with MonoTouch and .NET/C#

Wednesday, March 13, 2013

Download Developing C# Apps for iPhone and iPad using MonoTouch Pdf

Developing C# Apps for iPhone and iPad using MonoTouch 1430231742 pdf



Edition: 1
Release: 2011-06-09
Publisher: Apress
Binding: Paperback
ISBN/ASIN: 1430231742



Developing C# Apps for iPhone and iPad using MonoTouch: iOS Apps Development for .NET Developers

Developing C# Applications for iPhone and iPad using MonoTouch shows you how to use your existing C# skills to write apps for the iPhone and iPad. Free download Developing C# Apps for iPhone and iPad using MonoTouch books collection in PDF, EPUB, FB2, MOBI, and TXT formats. Fortunately, there's MonoTouch, Novell's .NET library that allows C# developers to write C# code that executes in iOS. Furthermore, MonoTouch allows you to address all the unique functions of the iPhone, iPod Touch, and iPad. And the big plus: You needn't learn any Objective-C to master MonoTouch!

Former Microsoft engineer and published app-store developer Bryan Costanich shows you how to use the tools you already know to create native apps in iOS using C# and the . Best deals ebooks download Developing C# Apps for iPhone and iPad using MonoTouch on amazon.ET Base Class Libraries. The magic is in Novell's implementation of Apple's Cocoa libraries in MonoTouch. You'll master the same elegant and rich Cocoa environment, but without the need to learn a new programming language. 

Developing C# Applications for iPhone and iPad using MonoTouch takes you from your first "Hello, World" example through the major APIs and features of iOS. The coverage is comprehensive and makes use of frequent examples, complete with sample code you can download and reuse to create your own powerful and playful apps. What you’ll learn How to use your existing C# skills to develop applications on the iPhone and iPad Apple's Model View Controller (MVC) methodology Working with CocoaTouch’s UIKit to create iOS applications using native controls  Device-specific features, like the camera, GPS, and Compass using CoreLocation, the accelerometer, and others Accessing shared resources such as the photos, contacts, and more How to persist and retrieve data using SQLite and .NET libraries Complex drawing and animation using CoreGraphics and CoreAnimation The use of Apple's Push Notification Service The latest game porting techniques using XNA Touch How to integrate off-the-shelf Objective-C libraries Who this book is for Every .NET and C# developer who has have ever wanted to create an application or game for Apple's App Store.

Please note: to make use of the exercises in this book, readers must have a Mac computer running OS 10.6 or higher. Table of Contents Getting Started with MonoTouch  Our First Application  The Model, View, Controller Approach to Multiple Screen Applications  iPad and Universal (iPhone/iPad) Applications  More on Views and Controllers  Introduction to Controls  Standard Controls Content Controls Working with Tables Working with Keyboards Multitasking Working with Touch Working with Shared Resources User and Application Settings Working with CoreLocation Drawing with CoreGraphics Core Animation Notifications Working with Data Publishing to the App Store Third Party Libraries Using Objective-C Libraries and Code  Download Developing C# Apps for iPhone and iPad using MonoTouch: iOS Apps Development for .NET Developers with free ebook downloads available via rapidshare, mediafire, 4shared.



Download Developing C# Apps for iPhone and iPad using MonoTouch


download Developing C# Apps for iPhone and iPad using MonoTouch

Thursday, June 21, 2012

iOS Development using MonoTouch Cookbook Pdf

iOS Development using MonoTouch Cookbook 1849691460 pdf



Edition:
Release: 2011-12-14
Publisher: Packt Publishing
Binding: Paperback
ISBN/ASIN: 1849691460



iOS Development using MonoTouch Cookbook

Over 100 recipes for developing and deploying applications for the iOS using C# and . Free download iOS Development using MonoTouch Cookbook books collection in PDF, EPUB, FB2, MOBI, and TXT formats. ET Detailed examples covering every aspect of iOS development using MonoTouch and C#/.NET Create fully working MonoTouch projects using step-by-step instructions. Recipes for creating iOS applications meeting Apple's guidelines. In Detail MonoTouch brings the amazing revenue opportunities of Apple's billion dollar app store to C# and . Best deals ebooks download iOS Development using MonoTouch Cookbook on amazon.ET developers. This cookbook leaves no stone unturned, providing you with practical recipes covering user interfaces, data management, multimedia , web services, and localization, right through to application deployment on the app store. Whatever the area of MonoTouch iOS development you need to know about, you will find a recipe for it in this cookbook. Minimum theory and maximum practical action defines this book. It is jam packed with recipes for interacting with the device hardware, like the GPS, compass and the accelerometer. Recipes for those all important real word issues are covered such as reading and responding to battery state. It is the essential cookbook for C# and .NET developers wanting to be part of the exciting and lucrative world of iOS development. What you will learn from this book Create applications specifically designed for the iPad. Consume .NET web services, including WCF. Capture and manage multimedia resources using the device's camera and microphone. Use the accelerometer to capture and respond to device movements. Create location-aware applications using the built-in GPS, compass and mapping features. Create graphics and animation for powerful applications. Effectively use multitasking features to provide a user-friendly experience. Target worldwide audience with localization techniques and deploy to the App Store. Approach The book is written in a cookbook style, presenting examples in the style of recipes, allowing you to go directly to your topic of interest, or follow topics throughout a chapter to gain in-depth knowledge. Who this book is written for This book is essential for C# and .NET developers with no previous experience in iOS development and Objective-C developers that want to make a transition to the benefits of MonoTouch and the C# language, for creating complete, compelling iPhone, iPod and iPad applications and deploying them to the App Store. Download iOS Development using MonoTouch Cookbook with free ebook downloads available via rapidshare, mediafire, 4shared.



Download iOS Development using MonoTouch Cookbook


download iOS Development using MonoTouch Cookbook

Tuesday, February 17, 2009

Download Learning MonoTouch

Learning MonoTouch 0321719921 pdf



Edition: 1
Release: 2011-08-04
Publisher: Addison-Wesley Professional
Binding: Paperback
ISBN/ASIN: 0321719921



Learning MonoTouch: A Hands-On Guide to Building iOS Applications with C# and .NET

Develop State-of-the-Art iPhone/iPad Apps with MonoTouch and . Free download Learning MonoTouch books collection in PDF, EPUB, FB2, MOBI, and TXT formats. ET!
 
Are you an experienced C#/.NET developer who wants to reach the huge iPhone/iPad market? Now, you can create great iOS apps without first mastering Objective-C and Apple's development toolset. With MonoTouch, you can leverage the skills you already have to create powerful apps that can be sold in Apple's App Store or deployed throughout your organization. In Learning MonoTouch, Michael Bluestein helps you get started with MonoTouch fast and make the most of its remarkably robust capabilities. Best deals ebooks download Learning MonoTouch on amazon.
 
The book first walks you through setting up your MonoTouch development environment, explaining how MonoTouch abstracts the iOS SDK to permit development against native iOS classes from C#. Through simple examples, you'll start building working apps, establishing a firm foundation for more advanced coding. One step at a time, you'll master increasingly sophisticated cases through practical examples. Bluestein even shows you how to leverage powerful .NET tools in your iOS apps, including LINQ.
 
Coverage includes
* Applying common iOS development patterns and techniques in C#
* Using MonoTouch to handle memory management and garbage collection
* Structuring MonoTouch apps for the MVC design pattern
* Making the most of iOS user interface classes
* Leveraging the address book, camera access, email, and iOS media features
* Customizing tables and navigation for richer experiences and better performance
* Accessing the iOS Core Graphics and Core Animation subsystems
* Building iOS location-based applications with Core Location and MapKit
* Consuming web services from MonoTouch
* Integrating iOS and .NET networking capabilities
* Saving data with the ADO.NET provider to SQLite, .NET serialization, and NSUserDefaults
 
All code samples are available for download at github.com/mikebluestein.

Note: This book was written using MonoTouch 3 and Xcode 3, which were the latest versions at the time. Newer versions of MonoTouch and Xcode have since been released with a variety of changes to the development tooling. There is a document about transitioning to the new tooling at docs.xamarin.com/ios/tutorials/transitioning_from_xcode_3_to_xcode_4. Download Learning MonoTouch: A Hands-On Guide to Building iOS Applications with C# and .NET with free ebook downloads available via rapidshare, mediafire, 4shared.



Download Learning MonoTouch


download Learning MonoTouch