Tuesday, February 28, 2012

Learning the iOS 4 SDK for JavaScript Programmers

Learning the iOS 4 SDK for JavaScript Programmers 1449388450 pdf



Edition: 1
Release: 2010-12-27
Publisher: O'Reilly Media
Binding: Paperback
ISBN/ASIN: 1449388450



Learning the iOS 4 SDK for JavaScript Programmers: Create Native Apps with Objective-C and Xcode
  • ISBN13: 9781449388454
  • Condition: New
  • Notes: BRAND NEW FROM PUBLISHER! 100% Satisfaction Guarantee. Tracking provided on most orders. Buy with Confidence! Millions of books sold!

Is it possible for JavaScript programmers to learn Apple's iOS 4 SDK and live to tell the tale? Technology guru Danny Goodman did, and with this book he leaves a well-marked trail for you to follow. Free download Learning the iOS 4 SDK for JavaScript Programmers books collection in PDF, EPUB, FB2, MOBI, and TXT formats. An authority on JavaScript since its inception, Goodman understands the challenges you might face in creating native iOS apps with this SDK, and introduces Xcode, Objective-C, and Cocoa Touch in a context you'll readily understand.Why bother with the SDK when you can simply build web apps for Apple's iOS devices? Web apps can't access an iPhone's music library, camera, or iOS system software for maps, audio, and more. Nor can you sell web apps in the App Store. If you want to take full advantage of the iPhone and iPad, iOS 4 SDK is your tool -- and this is your book. Best deals ebooks download Learning the iOS 4 SDK for JavaScript Programmers on amazon.Includes full coverage of iOS SDK 4.2.Learn the distinction between web app and iOS native app programming Create a workbench app to test code snippets throughout the learning process Get a structural view of an iOS app, and compare the process of building objects in Objective-C versus JavaScipt Discover how your code launches iOS apps and makes them user-ready Learn about iOS memory management details that are different from JavaScript, including pointers and data types Use Objective-C and Cocoa Touch to implement common JavaScript tasks Download Learning the iOS 4 SDK for JavaScript Programmers: Create Native Apps with Objective-C and Xcode with free ebook downloads available via rapidshare, mediafire, 4shared.



Download Learning the iOS 4 SDK for JavaScript Programmers


download Learning the iOS 4 SDK for JavaScript Programmers

Sams Teach Yourself Core Data for Mac and iOS in 24 Hours

Sams Teach Yourself Core Data for Mac and iOS in 24 Hours 0672335778 pdf



Edition: 1
Release: 2011-11-19
Publisher: Sams Publishing
Binding: Paperback
ISBN/ASIN: 0672335778



Sams Teach Yourself Core Data for Mac and iOS in 24 Hours

In just 24 sessions of one hour or less, start using Core Data to build powerful data-driven apps for iOS devices and Mac OS X computers! Using this book’s straightforward, step-by-step approach, you’ll discover how Apple’s built-in data persistence framework can help you meet any data-related requirement, from casual to enterprise-class. Free download Sams Teach Yourself Core Data for Mac and iOS in 24 Hours books collection in PDF, EPUB, FB2, MOBI, and TXT formats. Beginning with the absolute basics, you’ll learn how to create data models, build interfaces, interact with users, work with data sources and table views, and even get started with iCloud. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success!   Step-by-step instructions carefully walk you through the most common Core Data development tasks.   Quizzes and Exercises at the end of each chapter help you test your knowledge.   Notes present interesting information related to the discussion. Best deals ebooks download Sams Teach Yourself Core Data for Mac and iOS in 24 Hours on amazon.   Tips offer advice or show you easier ways to perform tasks.   Cautions alert you to possible problems and give you advice on how to avoid them.   Learn how to… Start writing database apps fast, with Xcode 4’s powerful tools and templates Master the Objective-C features and patterns Core Data relies upon Understand Core Data’s goals, components, and behavior Model data graphically with Xcode 4’s Data Model Editor Leverage the full power of Managed Objects Use controllers to integrate your data model with your code Fetch, use, and store data from any source Develop interfaces and features more quickly with Interface Builder Add navigation and control features that integrate seamlessly with Core Data Interact with users via popovers, segmented controls, action sheets, and tab bars Create table views that users can edit Let Xcode 4 and Core Data validate your data for you Use Predicates to precisely select the right data Get ready for iCloud features to sync and move data among your iCloud-enabled devices   Jesse Feiler is a leading expert on Apple database development. Feiler has worked with databases since the 1980s, writing about technologies that have since evolved into Core Data. His database clients have included Federal Reserve Bank of New York, Young & Rubicam, and many small and nonprofit organizations. His recent books include Data-Driven iOS Apps for iPad and iPhone with FileMaker Pro, Bento by FileMaker, and FileMaker Go, and FileMaker Pro in Depth.   Category: Mac Programming Covers: Core Data User Level: Beginning-to-Intermediate   Register your book at informit.com/title/9780672335778 for access to all code examples from the book, as well as updates, and corrections as they become available.     Download Sams Teach Yourself Core Data for Mac and iOS in 24 Hours with free ebook downloads available via rapidshare, mediafire, 4shared.



Download Sams Teach Yourself Core Data for Mac and iOS in 24 Hours


download Sams Teach Yourself Core Data for Mac and iOS in 24 Hours

Monday, February 27, 2012

Beginning Objective-C

Beginning Objective-C 1430243686 pdf



Edition: 1
Release: 2012-11-21
Publisher: Apress
Binding: Paperback
ISBN/ASIN: 1430243686



Beginning Objective-C

Objective-C is today's fastest growing programming language, at least in part due to the popularity of Apple's Mac, iPhone and iPad. Free download Beginning Objective-C books collection in PDF, EPUB, FB2, MOBI, and TXT formats. Beginning Objective-C is for you if you have some programming experience, but you're new to the Objective-C programming language and you want a modern—and fast—way forwards to your own coding projects.

Beginning Objective-C offers you a modern programmer's perspective on Objective-C courtesy of two of the best iOS and Mac developers in the field today, and gets you programming to the best of your ability in this important language.  It gets you rolling fast into the sound fundamentals and idioms of Objective-C on the Mac and iOS, in order to learn how best to construct your applications and libraries, making the best use of the tools it provides— no matter what projects you plan to build. The book offers thorough introductions to the core tenets of the language itself and its primary toolkits: the Foundation and AppKit frameworks. Best deals ebooks download Beginning Objective-C on amazon.Within its pages you will encounter a mine of information on many topics, including use of the file system and network APIs, concurrency and multi-core programming, the user interface system architecture, data modeling, and more.

You'll soon find yourself building a fairly complex Objective-C based application, and mastering the language ready for your own projects.

If you're new to programming altogether, then Apress has other Objective-C books for you such as our Learning and Absolute Beginner titles—otherwise, let your existing skills ramp you fast forwards in Objective-C with Beginning Objective-C so that you can start building your own applications quickly.
What you’ll learn How to build your first Objective-C application or two What is OOP or object oriented programming and how it impacts Objective-C What are the Objective-C language features and the foundational APIs How to use the Filesystem, I/O and networking APIs How to build the graphical user interface and the user experience around and in it How to work with data and advanced data management How to work within the limits of the App Sandbox on OS X The use of XPC to split your application into separate modules within their own sandboxes Who this book is for This book is for programmers with some programming knowledge who are new to the Objective-C programming language and want a modern, fast, contemporary route towards programming the language by building upon their existing knowledge of programming. Existing Objective-C programmers can also benefit from the book’s in-depth information on new techniques and technology and its strong emphasis on tried-and-tested Objective-C programming idioms.
Table of Contents Getting Started with Objective-C (with simple HelloWorld application) Object-Oriented Programming Objective-C Language Features Foundational APIs Using The Filesystem Using the Network User Interfaces: The Application Kit Advanced Data Management with Core Data Writing An Application (complex case study example) Wrapping Up Download Beginning Objective-C with free ebook downloads available via rapidshare, mediafire, 4shared.



Download Beginning Objective-C


download Beginning Objective-C

Sunday, February 26, 2012

Bagaimana cara ambil screenshot (screen capture) di Mac

Untuk urusan screenshot capture maka Mac jauh lebih superior dari Windows walaupun tidak tersedia tombol PrintScreen di Mac. Tanpa aplikasi tambahan Mac secara built-in sudah mempunyai fasillitas screen capture yang cukup komplet. Mau tahu caranya bagaimana? baca artikel ini sampai habis OK!

Secara default Mac OS X menyediakan fungsi screen capture yang bisa diakses lewat kombinasi beberapa tombol. Hasil dari capture tersebut nantinya bisa berupa file ataupun disimpan di clipboard. Kalau berupa file, Mac secara default menyimpannya di desktop dalam format .png. Kalau berupa clipboard, maka anda harus membuka aplikasi yang akan memakai hasil capture tsb kemudian mem-'paste'-nya disana.

1. Capture layar ukuran penuh

Untuk meng-capture semua objek yang terlihat di layar maka anda dapat menekan kombinasi tombol:
Command + Shift + 3
Hasil capture akan tersimpan di desktop dengan penamaan otomatis dalam format .png. Kalau anda ingin memanfaatkan clipboard dan ingin paste di aplikasi lain, tambahkan penekanan tombol Control. Jadi shortcutnya menjadi:
Control + Command + Shift + 3 

Tips: 
  • Gunakan jari-jari tangan kiri anda untuk menekan tombol Control, Command dan Shift.
  • Gunakan jari tangan kanan untuk menekan angka 3

 

2. Capture layar ukuran bebas

Untuk meng-capture tampilan layar namun hanya di bagian tertentu saja, maka tekan kombinasi tombol:
Command + Shift + 4
Setelah itu cursor akan berubah bentuk, anda tinggal clik dan drag bagian dari layar yang ingin anda capture.
Hasil capture akan tersimpan di desktop dengan penamaan otomatis dalam format .png. Kalau anda ingin memanfaatkan clipboard dan ingin paste di aplikasi lain, tambahkan penekanan tombol Control. Jadi shortcutnya menjadi:
Control + Command + Shift + 4 

Tips: 
  • Gunakan jari-jari tangan kiri anda untuk menekan tombol Control, Command dan Shift.
  • Gunakan jari tangan kanan untuk menekan angka 4

3. Capture window tertentu

Untuk meng-capture hanya tampilan dari window aplikasi tertentu saja, maka tekan kombinasi tombol:
Command + Shift + 4 + Spasi
Setelah itu cursor akan berubah bentuk seperti kamera, anda tinggal  pindahkan cursor ke window aplikasi yang ingin anda capture, window aplikasi tersebut akan ter-highlight lalu tinggal klik.
Hasil capture akan tersimpan di desktop dengan penamaan otomatis dalam format .png. Kalau anda ingin memanfaatkan clipboard dan ingin paste di aplikasi lain, tambahkan penekanan tombol Control. Jadi shortcutnya menjadi:
Control + Command + Shift + 4 + Spasi

Tips: 
  • Gunakan jari-jari tangan kiri anda untuk menekan tombol Control, Command dan Shift.
  • Gunakan jari tangan kanan untuk menekan angka 4 dan Spasi.
  • Dengan tangan kiri tekan kombinasi tombol Control, Command dan Shift terlebih dahulu, lalu dengan tangan kanan tekan tombol angka 4 kemudian baru tekan Spasi.

Bingung format jam AM dan PM

Artikel ini sebenarnya tidak ada hubungan khusus dengan Mac OS X, namun beberapa hari lalu saya sempat mendengar teman yang masih bingung ampe ngotot-ngototan berdebat masalah format jam yang memakai AM/PM. AM dan PM berasal dari kata latin yaitu Ante Meridiem (sebelum tengah hari) dan Post Meridiem (sesudah tengah hari).

Format jam dengan AM dan PM adalah format jam basis 12-an, atau dengan kata lain jam hanya akan nyampai di angka 12, setelah itu akan kembali ke angka 1, 2, 3 dan seterusnya. Pola ini sangat mirip dengan pola jam dinding kebanyakan yang hanya ada angka dari 1 s/d 12 yang bisa ditunjukkan oleh jarum jam.

Format ini berbeda dengan format basis 24-an (format digital), dimana akan ada angka jam dari pukul 00 s/d 23. Trus kalau jam 24 itu jam berapa? Sebenarnya tidak ada istilah jam 24.00 karena ketika jam udah nyampe pukul 23.59 maka jam akan kembali ke 00.00 (pas tengah malam).

Kembali ke format jam dengan AM dan PM. Kalau jam 24-an dimulai dari angka jam 00, maka jam format AM/PM dimulai dari angka jam 12 masing-masing penanda (AM/PM), jadi tidak dimulai dari jam 1. Supaya lebih jelas lihat ilustrasi di bawah:

12 AM -- Tengah malam
1 AM
2 AM
3 AM
... dst
10 AM
11 AM
12 PM -- Tengah hari (siang)
1 PM
2 PM
3 PM
... dst
10 PM
11 PM
kembali ke 12 AM dst...


Contoh:
Jam 12 AM = Pas tengah malam jarum jam menunjuk angka 12
Jam 1 AM - 5 AM = Jam 1-5 pagi dinihari
Jam 6 AM - 10 AM = Jam 6 pagi - jam 10 pagi (menjelang siang)
Jam 11 AM = Jam 11 siang
Jam 12 PM = Jam 12 siang
Jam 1 PM - 5 PM = Jam 1-5 siang/sore
Jam 6 PM = Jam 6 petang menjelang malam
Jam 7 PM - 11 PM = Jam 7-11 malam

Catatan:
Yang sering membuat kebanyakan orang bingung adalah jam 12 PM. Mungkin karena orang sudah tahu kalau jam 11 PM = jam 11 malam, otomatis mereka akan mengira jam 12 PM itu jam 12 malam. Begitu juga dengan jam 12 AM, dimana mereka sudah tahu jam 11 AM itu = jam 11 siang maka mereka cenderung menganggap jam 12 AM itu jam 12 siang. Bagaimana dengan anda ?

Supaya tidak bingung, yang harus selalu anda ingat adalah bahwa masing-masing format itu dimulai dari angka 12 dan bukan dimulai dari angka 1. Ingat pula bahwa setelah jam 11 AM adalah jam 12 PM (bukan jam 12 AM). Begitu pula sebaliknya, setelah jam 11 PM adalah jam 12 AM (bukan jam 12 PM)

Download Objective-C for Absolute Beginners Pdf

Objective-C for Absolute Beginners 1430236531 pdf



Edition: 2
Release: 2011-11-30
Publisher: Apress
Binding: Paperback
ISBN/ASIN: 1430236531



Objective-C for Absolute Beginners: iPhone, iPad and Mac Programming Made Easy

You have a great idea for an app, but where do you begin? Objective-C is the universal language of iPhone, iPad, and Mac apps, and Objective-C for Absolute Beginners, Second Edition starts you on the path to mastering this language and its latest release. Free download Objective-C for Absolute Beginners books collection in PDF, EPUB, FB2, MOBI, and TXT formats. br />
Using a hands-on approach, you'll learn how to think in programming terms, how to use Objective-C to construct program logic, and how to synthesize it all into working apps. Gary Bennett, an experienced app developer and trainer, will guide you on your journey to becoming a successful app developer.

If you're looking to take the first step towards App Store success, Objective-C for Absolute Beginners is the place to start. What you’ll learn The fundamentals of computer programming: how to understand variables, design data structures, and work with file systems The logic of object-oriented programming: how to use Classes, Objects, and Methods The flexibility of Apple’s developer tools: how to install Xcode and write programs in Objective-C The power of Cocoa and Cocoa touch: how to make Mac OS X applications or iOS apps that do cool stuff Who this book is for Everyone! This book is for anyone who wants to learn to develop apps for the Mac, iPhone, and iPad using the Objective-C programming language. Best deals ebooks download Objective-C for Absolute Beginners on amazon.No previous programming experience is necessary! Table of Contents Becoming a Great iPhone/iPad or Mac Programmer Programming Basics It’s All About the Data Making Decisions About...and Planning Program Flow Object Oriented Programming with Objective-C Learning Objective-C and Xcode Objective-C Classes, Objects, and Methods Diving into Objective-C More Data Comparison Creating User Interfaces Storing Information Protocols and Delegates Memory, Addresses, and Pointers Debugging Programs with Xcode Download Objective-C for Absolute Beginners: iPhone, iPad and Mac Programming Made Easy with free ebook downloads available via rapidshare, mediafire, 4shared.



Download Objective-C for Absolute Beginners


download Objective-C for Absolute Beginners

Saturday, February 25, 2012

Download Beginning iOS Storyboarding Pdf

Beginning iOS Storyboarding 1430242728 pdf



Edition: 1
Release: 2012-10-10
Publisher: Apress
Binding: Paperback
ISBN/ASIN: 1430242728



Beginning iOS Storyboarding: Using Xcode (Beginning Apress)

For the beginner who has never programmed, Beginning iOS Storyboarding shows how to extract those cool and innovative app ideas you have in your head into a working app ready for sale on the iTunes store by using Apple's new Storyboarding technology. Free download Beginning iOS Storyboarding books collection in PDF, EPUB, FB2, MOBI, and TXT formats. Storyboarding allows you to skip chunks of code by just dragging scenes and segues onto your Storyboard canvas. A time saver for sure, but it's new!

Dr. Rory Lewis, Yulia McCarthy and Stephen Moraco — a best selling Apress author, a former Apple iOS engineering group intern and a successful app developer — have teamed up to bring you this book, Beginning iOS Storyboarding. The three authors have found a beautiful way to lead the beginner into Storyboarding and at the same time show old school coders of Objective-C the new and exquisite methodology of this incredible tool. Best deals ebooks download Beginning iOS Storyboarding on amazon.br />
Even if you're an intermediate or pro-level Objective-C developer, you can still learn the ins and outs of Xcode's new Storyboarding feature, and find new ways of building and debugging your new Storyboarding app. Yup: This book is also for you, too.

In this book, you get the following, beyond learning the fundamentals and classical elements of Storyboarding:

Design and build utilities and a location based service app using Storyboarding techniques Design and build a universal app with a rich user interface and user experience (UX) Create a fun game app, and more What you’ll learn How iOS Storyboarding is like a different planet in the Xcode universe. We do this by introducing you to the standard transitions to views, passing data to the views, returning data from the views, and, lastly, showing how to navigate the critical transitions to views. How to develop a simple utility app using Storyboarding. Here we learn the foundation of many apps, which is how to place controls on the settings screen of a utility application and to return those settings to the main view of the app via the settings view delegate protocol. How to develop an app with an advanced MKMapView. Specifically, we introduce you to override the default views provided by Apple’s initial project templates. This opens the door to you being able to code specialized views such as MKMapView, and utilize iOS Location Services for building navigation-based apps. What are the cool, powerful tools that enable you to create page controller view transitions. We dig deep into the ins and outs of how to apply the UIPageControls to display views and supply traditional view notification to controlled views. How to create a very cool universal app while you learn how to develop table views, which in the iPad case, present themselves differently depending upon the device orientation using the UISplitViewController. How to build a universal app with two Storyboards (one for iPhone, one for iPad) and provide techniques and tips for developing universal apps. How to develop a cool game app which stretches your knowledge of how segues can be used to provide much more complex navigation paths between screens and devices. Who this book is for This book is for the beginner who has never programmed, but can use the Storyboarding tool in Xcode to get up and running fast. This book is also for experienced iOS developers who wish to learn Storyboarding to quickly cut down on their app development and debugging time. Table of Contents Preliminaries Fundamentals Storyboarding with MapView Building a Utility Application Storyboarding a Page-Based App Mastering Table Views with Storyboarding: Core Data Setup Mastering Table Views with Storyboarding: Designing the Flow Mastering Table Views with Storyboarding: Coding the Backend Single View #3: wanderBoard Part I Single View #3: wanderBoard Part II Single View #3: wanderBoard Part III How Far You Have Come Download Beginning iOS Storyboarding: Using Xcode (Beginning Apress) with free ebook downloads available via rapidshare, mediafire, 4shared.



Download Beginning iOS Storyboarding


download Beginning iOS Storyboarding

Tombol PC yang tidak ada di Mac OS X

Beberapa tombol yang sering digunakan di PC/Windows tidak tersedia di Mac. Anda yang sering melakukan pekerjaan mengetik tentu akan sedikit kerepotan ketika harus beralih ke Mac. Namun tidak usah khawatir karena masih ada trik-trik untuk mendapatkan fungsi tombol-tombol tersebut. Berikut ini adalah beberapa tombol yang hilang tersebut.

1. Home
Tombol ini tidak ada di MacBook, sebagai gantinya anda bisa pakai kombinasi tombol Control+A atau Command+Panah kiri

2. End
Tombol ini juga tidak ada di MacBook, sebagai gantinya anda bisa pakai kombinasi tombol Control+E atau Command+Panah kanan

3. BackSpace
Tombol ini memang tidak ada di Mac OSX, sebagai gantinya anda bisa pakai tombol Delete. Memang agak membingungkan pada awalnya karena kalau kita menekan tombol delete saat sedang mengetik maka karakter yang terhapus adalah karakter di sebelah kiri cursor (sama kalau kita tekan tombol backspace di Windows). Singkat cerita, tombol Delete di Mac sama fungsinya dengan tombol Backspace kalau di Windows. Selain menekan tombol Delete, anda juga bisa menekan Control+H untuk mendapatkan hasil yang sama.
Sedangkan untuk menghapus karakter di kanan cursor (tombol delete windows), anda bisa pakai kombinasi tombol Control+D atau Fn+Delete.

Catatan:
Selain tombol Control seperti halnya di Windows, di Mac juga ada tombol Command. Bedakan antara tombol Control dan Command. Banyak shortcut di Windows yang memakai tombol Control digantikan tombol Command kalau di Mac, walau tidak semuanya seperti itu.

Misal:
Shortcut untuk Select All adalah Control+A (Windows) dan Command+A (Mac), namun di Mac juga ada Control+A yang fungsinya sama dengan menekan tombol Home pada Windows

Friday, February 24, 2012

iPhone Open Application Development Pdf

iPhone Open Application Development 0596518552 pdf



Edition: 1
Release: 2008-03-17
Publisher: O'Reilly Media
Binding: Paperback
ISBN/ASIN: 0596518552



iPhone Open Application Development: Write Native Objective-C Applications for the iPhone

Certain technologies bring out everyone's hidden geek, and iPhone did the moment it was released. Free download iPhone Open Application Development books collection in PDF, EPUB, FB2, MOBI, and TXT formats. Even though Apple created iPhone as a closed device, tens of thousands of developers bought them with the express purpose of designing and running third-party software.

In this clear and concise book, veteran hacker Jonathan Zdziarski -- one of the original hackers of the iPhone -- explains the iPhone's native environment and how you can build software for this device using its Objective-C, C, and C++ development frameworks.

iPhone Open Application Development walks you through the iPhone's native development environment, offers an overview of the Objective-C language you'll use with it, and supplies background for the iPhone operating system. You also get detailed recipes and working examples for everyone's favorite iPhone features -- graphics and audio programming, interfaces for adding multitouch functionality to games, the use of hardware sensors, and the device's vast user interface kit. Best deals ebooks download iPhone Open Application Development on amazon.br>
This book explains:

How to access the iPhone's underlying operating system The makeup of an iPhone application How to get the open source tool chain running on your desktop The iPhone's core user interface framework, which is heavily tied to major application-level functions Using the many touted iPhone features such as multitouch, hardware sensors, and gestures Intercepting and handling event notifications for many iPhone-related events Raw video surfaces and 3D transformations that take you deeper into advanced graphics on the iPhone How to record and play simple sounds and intercept sound events Advanced digital audio output using Apple's new Audio Toolbox framework Advanced user interface components such as section lists, keyboards, and image manipulation The Appendix includes a compendium of miscellaneous code examples for cool application features, such as using the camera and creating a CoverFlow®-like album browser.

This book is a true hacker's book, designed for the millions of users who have run third party applications on their iPhone, but its concepts and code examples have shown to be remarkably similar to Apple's official SDK, making this book a valuable resource for both camps. Any programmer can use this book to write applications with the same spectacular effects that made the device an immediate hit, and impress users just as much as the official iPhone software does. That programmer can easily be you. Download iPhone Open Application Development: Write Native Objective-C Applications for the iPhone with free ebook downloads available via rapidshare, mediafire, 4shared.



Download iPhone Open Application Development


download iPhone Open Application Development

Shortcut finder Mac OSX yang wajib diketahui

Finder di Mac bisa diibaratkan seperti explorer di Windows. Kalau anda ingin mengelola file-file di Mac mau tidak mau anda harus familiar dengan Finder. Memanfaatkan shortcut bisa menghemat waktu dalam bekerja. Pada awalnya mungkin agak susah karena harus mengingat shortcut-shortcut tsb, namun setelah sering dipraktekan niscaya semua shortcut tsb bisa diingat di luar kepala.

Berikut ini adalah beberapa shortcut yang kemungkinan sering dipakai:

Command + W
Menutup jendela finder yang sedang aktif(fokus) saat ini.

Option + Command + W
Menutup semua jendela finder.

Command + M
Minimize jendela finder yang sedang aktif.

Command + N
Membuka jendela finder yang baru.

Shift + Command + N
Membuat folder baru di dalam direktori yang sedang aktif saat ini.

Enter
Mengganti nama file/folder yang sedang terpilih (highlighted)

Command + I
Membuka jendela properties dari file/folder yang sedang terpilih. Kalau di Windows biasanya diakses lewat klik kanan -> Properties

Command + (1 s/d 4)
Merubah modus tampilan dari finder
1 = Icon view
2 = List view
3 = Column view
4 = Cover Flow view

Command + Del
Menghapus file/folder yang sedang terpilih. Kalau di Windows untuk menghapus file/folder cukup dengan menekan tombol Del namun kalau di Mac selain tombol Del, harus juga menekan tombol Command. File yang dihapus masih bisa dikembalikan dengan cara membuka Trash, klik-kanan file yang terhapus, pilih Put Back.

Thursday, February 23, 2012

Programming Cocoa with Ruby

Programming Cocoa with Ruby 1934356190 pdf



Edition: 1
Release: 2009-08-17
Publisher: Pragmatic Bookshelf
Binding: Paperback
ISBN/ASIN: 1934356190



Programming Cocoa with Ruby: Create Compelling Mac Apps Using RubyCocoa (Facets of Ruby)
  • ISBN13: 9781934356197
  • Condition: New
  • Notes: BRAND NEW FROM PUBLISHER! 100% Satisfaction Guarantee. Tracking provided on most orders. Buy with Confidence! Millions of books sold!

This is a book for the Ruby programmer who's never written a Mac app before. Free download Programming Cocoa with Ruby books collection in PDF, EPUB, FB2, MOBI, and TXT formats. Through this hands-on tutorial, you'll learn all about the Cocoa framework for programming on Mac OS X. Join the author's journey as this experienced Ruby programmer delves into the Cocoa framework right from the beginning, answering the same questions and solving the same problems that you'll face.

Together you'll build a single application that threads throughout the book, and it's not a toy. You'll cover topics that may not be the flashiest parts of Cocoa, but they're ones you'll need to know to create robust, feature-rich applications for yourself. Best deals ebooks download Programming Cocoa with Ruby on amazon.And you'll learn more than just Cocoa and RubyCocoa, you'll get first-hand effective agile development practices. You'll see test-first development of user-interface code, little domain-specific languages that take advantage of Ruby features, and other Rubyish tricks.

At the end of the book, you'll be ready to write a real Mac OS X application that can be distributed to real users. Download Programming Cocoa with Ruby: Create Compelling Mac Apps Using RubyCocoa (Facets of Ruby) with free ebook downloads available via rapidshare, mediafire, 4shared.



Download Programming Cocoa with Ruby


download Programming Cocoa with Ruby

Download Mac Multimedia & CD-ROMs for Dummies Pdf

Mac Multimedia & CD-ROMs for Dummies 1568849109 pdf



Edition: Edition Unstated
Release: 1995-11
Publisher: John Wiley & Sons Inc (Computers)
Binding: Paperback
ISBN/ASIN: 1568849109



Mac Multimedia & CD-ROMs for Dummies

This book will guide users through multimedia, explaining what equipment they need, how to install it, and how to make it all work together. Free download Mac Multimedia & CD-ROMs for Dummies books collection in PDF, EPUB, FB2, MOBI, and TXT formats. F Best deals ebooks download Mac Multimedia & CD-ROMs for Dummies on amazon.ll of details on sound cards, CD-ROMs, and video capture cards, it's an easy-to-follow reference filled with information on the new things that can be done with a Mac and audio visual components. Download Mac Multimedia & CD-ROMs for Dummies with free ebook downloads available via rapidshare, mediafire, 4shared.



Download Mac Multimedia & CD-ROMs for Dummies


download Mac Multimedia & CD-ROMs for Dummies

Wednesday, February 22, 2012

Kebiasaan pengguna Windows yang harus dilupakan jika ingin menggunakan Mac OSX

Berpindah dari Windows ke Mac OS X tidaklah segampang kelihatannya, tapi juga tidaklah terlalu sulit, kita hanya perlu untuk melupakan beberapa hal yang sudah menjadi kebiasaan di Windows. Pada awalnya kita akan cukup merasa asing dengan Mac karena kita terlanjur terbiasa dengan sistem operasi Windows. Tetapi dengan sedikit latihan dan membiasakan diri dengan Mac OSX, lama-lama hal yang mulanya terasa aneh dan menjengkelkan lambat laun akan menjadi hal yang menarik.

Apple Mac komputer terkenal akan kemudahan penggunaan, tetapi itu tidak berarti semua orang mampu beralih ke Mac OSX dengan mudah. Masalah terbesar bagi pengguna Windows adalah bahwa mereka sudah terlanjur dilatih untuk menggunakan komputer dengan cara-cara Microsoft dengan OS Windows-nya sehingga ketika mereka beralih ke OS lain mereka akan berharap cara-cara tersebut juga berlaku. Beberapa hal mungkin bisa tapi tidak semuanya. Khusus untuk Mac OSX, apple punya cara-cara tersendiri dalam bagaimana menggunakan komputer yang tentunya berbeda dengan kebiasaan Windows.

Bagi fanatik Windows mungkin akan merasa kesal karena kebiasaan mereka di Windows tidak bisa dijalankan di Mac, dan mungkin mereka akan menganggap itu sebagai kekurangan dari Mac. Tapi kalau anda memang ingin beralih ke Mac, maka andalah yang harus belajar untuk membiasakan diri menggunakan konsep dan kebiasaan a-la Mac, jadi bukannya apple yang harus mengubah cara kerja Mac OSX mereka agar bekerja seperti Windows. Beberapa kebiasaan dan konsep Windows yang harus dibuang jauh-jauh karena tidak berlaku di Mac OSX adalah:
  1. Menubar untuk setiap jendela
    Pengguna Windows terbiasa melihat menubar (File, Edit, View, Help, etc.) tersedia disetiap jendela dari aplikasi yang mereka buka. Masing-masing aplikasi punya menubar tersendiri. Ini tidak berlaku di Mac OSX karena hanya ada satu menubar yang di-share oleh semua aplikasi. Menu-menu yang tersedia di menubar ini nantinya akan berubah-ubah sesuai dengan aplikasi yang sedang aktif/focus saat ini.

  2. Icon merah [x] untuk menutup program
    Pada Windows, klik tanda [x] merah pada sudut kanan atas jendela benar-benar menutup program. Mac OSX juga memiliki tanda [x] merah di setiap jendela aplikasi, tetapi memiliki fungsi yang berbeda. Ia hanya akan menutup jendela itu (tidak menutup program/aplikasi-nya), program itu sendiri masih berjalan di background. Misalnya, jika Anda memiliki 5 dokumen Microsoft Word terbuka, mereka semua memiliki jendela terpisah. Mengklik icon [x] merah pada salah satu dari mereka hanya akan menutup jendela dokumen ybs, dan 4 lainnya tidak akan terpengaruh. Anda dapat mengetahui aplikasi yang masih berjalan oleh titik biru menyala di bawah ikon di Dock. Untuk benar-benar menghentikan aplikasi Mac, dari menubar klik nama aplikasi yang ingin ditutup terus pilih 'Quit' (paling bawah). Klik kanan pada ikon program di Dock dan pilih 'Quit' juga bisa. Cara yang lebih cepat adalah cukup tekan tombol Command + Q pada keyboard.

  3. Double-Klik Title bar untuk maximize jendela
    Bagian paling atas jendela di Windows dan Mac OSX sering disebut sebagai Title bar. Double-klik daerah ini di Windows memaksimalkan jendela ke ukuran layar penuh. Melakukan hal yang sama pada Mac meminimalkan jendela dan mengirimnya ke Dock untuk di-hide. Anda dapat menonaktifkan perilaku ini pada Mac dengan masuk mengklik logo Apel -- System Preferences -- Appearance dan hilangkan centang pada "Double-click a window's title bar to minimize". Namun anda tetap TIDAK akan dapat me-maximize windows dengan dobel-klik title bar.

  4. Icon/tombol maximize di title bar
    Dalam Mac OS X tidak ada icon maximize seperti pada Windows. Namun, ada tombol warna hijau di sebelah tombol merah dan kuning di sudut setiap jendela. Tombol hijau ini mengubah ukuran jendela agar ukurannya optimal untuk menampilkan konten tanpa horizontal scrollbar, jadi tidak harus full-screen.

  5. Tombol Enter untuk membuka file
    Ketika sebuah file dipilih pada Windows, menekan tombol Enter akan membukanya dalam aplikasi default. Jika Anda ingin membuka file ketika itu terpilih di Finder Apple, Anda perlu klik dua kali atau tekan Command + O. Menekan tombol Enter pada Mac adalah untuk me-rename file.

  6. Cut dan Paste
    Pengguna Windows mungkin akrab dengan konsep "cut" file dari satu lokasi dan kemudian "paste" mereka di tempat lain. Hal ini pada dasarnya adalah memindahkan file dari lokasi aslinya ke lokasi yang baru, beda dengan "copy" yang membuat salinan baru dari sebuah file dimana file asli masih tetap ada. Mac OS X memang memiliki perintah copy, tapi tidak membiarkan pengguna meng-cut file di Finder. Cara terbaik untuk memindahkan file di Mac OSX adalah dengan drag dan drop. Ini bisa dilakukan dengan membuka dua jendela Finder (lokasi asli dan lokasi tujuan) side-by-side lalu lakukan 'drag and drop'. Jika anda menganggap cara ini merepotkan, anda dapat menambahkan fasilitas 'cut' di finder dengan bantuan aplikasi pihak ketiga. Baca di article Finder Mac OSX kurang lengkap?

  7. Memenuhi desktop dengan banyak ikon/shortcut
    Merupakan hal yang lumrah bagi pengguna Windows untuk mengisi desktop mereka dengan berbagai shortcut aplikasi, file, folder, dll. Itu karena desktop adalah hal pertama yang mereka lihat ketika komputer dinyalakan sehingga memudahkan untuk membuka aplikasi, file, folder. Anda bisa saja melakukan ini di mac namun tidak disarankan. Ikon aplikasi dan file bisa diakses lewat Dock. Bahkan, terlalu banyak ikon pada desktop dapat memperlambat sistem secara keseluruhan.

COSC 1401 MS Office 2007 Tarrant County College, South Campus

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Edition:
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Download Mac OS X für Dummies (F?r Dummies)

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